<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Virtual Realm</title><link>http://www.virtualrealm.com.au/</link><description>XNA and Game Development from Down Under</description><generator>Graffiti CMS 1.2 (build 1.2.0.1451)</generator><lastBuildDate>Fri, 19 Jun 2009 11:35:06 GMT</lastBuildDate><image><url>http://www.feedburner.com/fb/images/pub/fb_pwrd.gif</url></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/mykre" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><title>Small Business Server 2008</title><link>http://feedproxy.google.com/~r/mykre/~3/4Nq6sVtBLLw/</link><pubDate>Sat, 20 Jun 2009 03:35:06 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/small-business-server-2008/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;Over the last few weeks I have slowly been going through the process of upgrading my Small Business Server 2003 to Small Business Server 2008. Currently I still have some work to do but it looks like the migration of most of it has gone through with out a hitch.&lt;/p&gt;  &lt;p&gt;The good thing is now I am able to continue my work developing some small solutions with Exchange, I was using Exchange 2003 but wanted to use some of the new features that you get with exchange 2007.&lt;/p&gt;  &lt;p&gt;The next step is to also continue learning some SharePoint Processes so that I can start to use it in some of my projects.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/oOFkbH6ct5LSXegeRYOm8rgbYxU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oOFkbH6ct5LSXegeRYOm8rgbYxU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/oOFkbH6ct5LSXegeRYOm8rgbYxU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oOFkbH6ct5LSXegeRYOm8rgbYxU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/small-business-server-2008/</feedburner:origLink></item><item><title>Upgrading XNA 3.0 Projects to XNA 3.1</title><link>http://feedproxy.google.com/~r/mykre/~3/qhmXJT4rXwA/</link><pubDate>Sat, 20 Jun 2009 03:23:07 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/upgrading-xna-3-0-projects-to-xna-3-1/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;i have some time on my hands this weekend, so I thought I would dig into some coding. But as most of my code is still running under &lt;a href="http://creators.xna.com/" target="_blank"&gt;XNA&lt;/a&gt; 3.0 I thought I would start by doing a small article on upgrading a project from XNA 3.0 to XNA 3.1.&lt;/p&gt;  &lt;p&gt;The Example I did choose is the Network Game State Sample from the Creators site, for those who have not downloaded it yet, I would it is a good starting point for most projects.&lt;/p&gt;  &lt;p&gt;The first stage was to make a copy of the project and move it to a new location, in the case of the sample I just downloaded it from the creators site and extracted it to my projects directory. When done you just need to load the project up into the new XNA Game Studio 3.1. As you should all know by now the new Game Studio System will allow you to open and create projects in both XNA 3.0 and XNA 3.1.&lt;/p&gt;  &lt;p&gt;When the project is loaded all you need to do is right click on the solution and select the Upgrade Solution option from the menu.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/UpgradingXNA3.0ProjectstoXNA3.1_BC2C/image_2.png"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="image" border="0" alt="image" src="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/UpgradingXNA3.0ProjectstoXNA3.1_BC2C/image_thumb.png" width="244" height="73" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;You will be presented with a final choice to continue or not, select Upgrade and let the Wizard do it’s job. &lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/UpgradingXNA3.0ProjectstoXNA3.1_BC2C/image_4.png"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="image" border="0" alt="image" src="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/UpgradingXNA3.0ProjectstoXNA3.1_BC2C/image_thumb_1.png" width="244" height="139" /&gt;&lt;/a&gt; &lt;/p&gt;  &lt;p&gt;Once the Process has finished you now have a project that will run using the New XNA 3.1 System.&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;  &lt;p&gt;just a final note, if you are planning on entering the &lt;a href="http://www.dreambuildplay.com/main/default.aspx" target="_blank"&gt;Dream Build Play&lt;/a&gt; comp you will need to upgrade your projects to XNA 3.1. But if you would like to release your project on the Xbox Live Community Games you will have to either use XNA 3.0 or wait until July 2009 when the system should be upgraded to handle the New XNA 3.1.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Remember, until late July 2009 Premium Creators cannot submit 3.1 projects. You can save and service your existing games in 3.0 with XNA Game Studio 3.1. As we get closer we will be sure to keep everyone updated on specific times and dates!”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;All in All is it a really easy process to upgrade your projects to XNA 3.1.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0ejL0lmNngKsLNsIIJcBcyDDsv0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0ejL0lmNngKsLNsIIJcBcyDDsv0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0ejL0lmNngKsLNsIIJcBcyDDsv0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0ejL0lmNngKsLNsIIJcBcyDDsv0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/upgrading-xna-3-0-projects-to-xna-3-1/</feedburner:origLink></item><item><title>Reversi Sample Artwork</title><link>http://feedproxy.google.com/~r/mykre/~3/LiPr0qMlGtU/</link><pubDate>Sat, 06 Jun 2009 02:12:52 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/gallery/reversi-sample-artwork/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/gallery/">Gallery</category><description>&lt;p&gt;Here is a small Collection of some of the Artwork for a Reversi Game that I am putting together, Over time I will be adding to the collection. &lt;/p&gt;  &lt;p&gt;&lt;a href="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/ReversiSampleArtwork_ABB9/Reversi_Sample_01_2.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Reversi_Sample_01" border="0" alt="Reversi_Sample_01" src="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/ReversiSampleArtwork_ABB9/Reversi_Sample_01_thumb.jpg" width="244" height="184" /&gt;&lt;/a&gt; &lt;a href="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/ReversiSampleArtwork_ABB9/Reversi_Sample_03_2.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Reversi_Sample_03" border="0" alt="Reversi_Sample_03" src="http://www.virtualrealm.com.au/files/media/image/WindowsLiveWriter/ReversiSampleArtwork_ABB9/Reversi_Sample_03_thumb.jpg" width="244" height="184" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3OZMRkeKc__pt-Jh6FC4liYqTrU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3OZMRkeKc__pt-Jh6FC4liYqTrU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3OZMRkeKc__pt-Jh6FC4liYqTrU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3OZMRkeKc__pt-Jh6FC4liYqTrU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/gallery/reversi-sample-artwork/</feedburner:origLink></item><item><title>Project Natel – Now this could be fun</title><link>http://feedproxy.google.com/~r/mykre/~3/HW7u8FuBmKY/</link><pubDate>Tue, 02 Jun 2009 11:49:05 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/project-natel-ndash-now-this-could-be-fun/</guid><dc:creator>Mykre</dc:creator><slash:comments>5</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;I could really see my autistic son having fun with this device.&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:bf15ad7c-aee6-4c15-92af-1d84bc4ce8ab" class="wlWriterEditableSmartContent"&gt;&lt;div&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/g_txF7iETX0&amp;amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/g_txF7iETX0&amp;amp;hl=en" type="application/x-shockwave-flash" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VGEVOL4-9pr-Mp_g7lN8T75R2ko/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VGEVOL4-9pr-Mp_g7lN8T75R2ko/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VGEVOL4-9pr-Mp_g7lN8T75R2ko/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VGEVOL4-9pr-Mp_g7lN8T75R2ko/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/project-natel-ndash-now-this-could-be-fun/</feedburner:origLink></item><item><title>Call of Duty – Modern Warfare 2 actual Game play footage</title><link>http://feedproxy.google.com/~r/mykre/~3/3Q5mZOXjclM/</link><pubDate>Tue, 02 Jun 2009 08:08:15 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/call-of-duty-ndash-modern-warfare-2-actual-game-play-footage/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;This is a game I am hanging out for.&lt;/p&gt;  &lt;div id="preserve41a16ba9db284dd6b9b0c51b667ae461" class="gametrailers_embed_container&amp;gt;" &gt;&lt;span ="&amp;lt;span"&gt;&lt;object id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392"&gt;&lt;param name="_cx" value="12700"&gt;&lt;param name="_cy" value="10371"&gt;&lt;param name="FlashVars" value=""&gt;&lt;param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=50040"&gt;&lt;param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=50040"&gt;&lt;param name="WMode" value="Window"&gt;&lt;param name="Play" value="0"&gt;&lt;param name="Loop" value="-1"&gt;&lt;param name="Quality" value="High"&gt;&lt;param name="SAlign" value="LT"&gt;&lt;param name="Menu" value="-1"&gt;&lt;param name="Base" value=""&gt;&lt;param name="AllowScriptAccess" value="sameDomain"&gt;&lt;param name="Scale" value="NoScale"&gt;&lt;param name="DeviceFont" value="0"&gt;&lt;param name="EmbedMovie" value="0"&gt;&lt;param name="BGColor" value=""&gt;&lt;param name="SWRemote" value=""&gt;&lt;param name="MovieData" value=""&gt;&lt;param name="SeamlessTabbing" value="1"&gt;&lt;param name="Profile" value="0"&gt;&lt;param name="ProfileAddress" value=""&gt;&lt;param name="ProfilePort" value="0"&gt;&lt;param name="AllowNetworking" value="all"&gt;&lt;param name="AllowFullScreen" value="true"&gt; 	   &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=50040" swliveconnect="true" name="gtembed" align="middle" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;/span&gt;    &lt;div style="text-align: center; padding-bottom: 2px; background-color: black; width: 480px; font-family: verdana; height: 32px; font-size: 10px; padding-top: 2px"&gt;     &lt;div&gt;&lt;a style="color: #ffffff" title="GameTrailers.com" href="http://www.gametrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color: #ffffff" title="Modern Warfare 2" href="http://www.gametrailers.com/game/11043.html"&gt;Modern Warfare 2&lt;/a&gt; | &lt;a style="color: #ffffff" title="E3 09: Press Conference Gameplay" href="http://www.gametrailers.com/player/50040.html"&gt;E3 09: Press Conference Gameplay&lt;/a&gt;&lt;/div&gt;      &lt;div style="padding-top: 3px"&gt;&lt;a style="color: #ffffff" title="XBox 360" href="http://www.gametrailers.com/platformlist/xb360/index.html"&gt;XBox 360&lt;/a&gt; | &lt;a style="color: #ffffff" title="PS3" href="http://www.gametrailers.com/platformlist/ps3/index.html"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color: #ffffff" title="Wii" href="http://www.gametrailers.com/platformlist/wii/index.html"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;   &lt;/div&gt; &lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/YUmNlYw9k3Ordoq71-O1j6-v-Io/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/YUmNlYw9k3Ordoq71-O1j6-v-Io/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/YUmNlYw9k3Ordoq71-O1j6-v-Io/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/YUmNlYw9k3Ordoq71-O1j6-v-Io/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/call-of-duty-ndash-modern-warfare-2-actual-game-play-footage/</feedburner:origLink></item><item><title>Mass Effect 2 E3 Teaser</title><link>http://feedproxy.google.com/~r/mykre/~3/khYVscR-1us/</link><pubDate>Sun, 31 May 2009 03:00:00 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/mass-effect-2-e3-teaser/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;div id="preserve37535ddf23c740b1844735739988e90b" class="gametrailers_embed_container&amp;gt;" &gt;&lt;span ="&amp;lt;span"&gt;I enjoyed playing the first, and this looks like it is going to be just as much fun.&lt;/div&gt;  &lt;div class="gametrailers_embed_container&amp;gt;" &gt;&lt;span ="&amp;lt;span"&gt;&amp;#160;&lt;/div&gt;  &lt;div class="gametrailers_embed_container&amp;gt;" &gt;&lt;span ="&amp;lt;span"&gt;&lt;object id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392"&gt;&lt;param name="_cx" value="12700"&gt;&lt;param name="_cy" value="10371"&gt;&lt;param name="FlashVars" value=""&gt;&lt;param name="Movie" value="http://www.gametrailers.com/remote_wrap.php?mid=49798"&gt;&lt;param name="Src" value="http://www.gametrailers.com/remote_wrap.php?mid=49798"&gt;&lt;param name="WMode" value="Window"&gt;&lt;param name="Play" value="0"&gt;&lt;param name="Loop" value="-1"&gt;&lt;param name="Quality" value="High"&gt;&lt;param name="SAlign" value="LT"&gt;&lt;param name="Menu" value="-1"&gt;&lt;param name="Base" value=""&gt;&lt;param name="AllowScriptAccess" value="sameDomain"&gt;&lt;param name="Scale" value="NoScale"&gt;&lt;param name="DeviceFont" value="0"&gt;&lt;param name="EmbedMovie" value="0"&gt;&lt;param name="BGColor" value=""&gt;&lt;param name="SWRemote" value=""&gt;&lt;param name="MovieData" value=""&gt;&lt;param name="SeamlessTabbing" value="1"&gt;&lt;param name="Profile" value="0"&gt;&lt;param name="ProfileAddress" value=""&gt;&lt;param name="ProfilePort" value="0"&gt;&lt;param name="AllowNetworking" value="all"&gt;&lt;param name="AllowFullScreen" value="true"&gt; 	   &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=49798" swliveconnect="true" name="gtembed" align="middle" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;/span&gt;    &lt;div style="text-align: center; padding-bottom: 2px; background-color: black; width: 480px; font-family: verdana; height: 32px; font-size: 10px; padding-top: 2px"&gt;     &lt;div&gt;&lt;a style="color: #ffffff" title="GameTrailers.com" href="http://www.gametrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color: #ffffff" title="Mass Effect 2" href="http://www.gametrailers.com/game/10875.html"&gt;Mass Effect 2&lt;/a&gt; | &lt;a style="color: #ffffff" title="E3 09: Exclusive Teaser HD" href="http://www.gametrailers.com/player/49798.html"&gt;E3 09: Exclusive Teaser HD&lt;/a&gt;&lt;/div&gt;      &lt;div style="padding-top: 3px"&gt;&lt;a style="color: #ffffff" title="XBox 360" href="http://www.gametrailers.com/platformlist/xb360/index.html"&gt;XBox 360&lt;/a&gt; | &lt;a style="color: #ffffff" title="PS3" href="http://www.gametrailers.com/platformlist/ps3/index.html"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color: #ffffff" title="Wii" href="http://www.gametrailers.com/platformlist/wii/index.html"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;   &lt;/div&gt; &lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4WcwMKvkix6QNerXGYvTTWd6oeY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4WcwMKvkix6QNerXGYvTTWd6oeY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4WcwMKvkix6QNerXGYvTTWd6oeY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4WcwMKvkix6QNerXGYvTTWd6oeY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/mass-effect-2-e3-teaser/</feedburner:origLink></item><item><title>XNA Game - Ceres Dawn</title><link>http://feedproxy.google.com/~r/mykre/~3/XqlmdWyXG50/</link><pubDate>Sun, 31 May 2009 00:29:00 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/xna-game-ceres-dawn/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;I came across these two videos on Ceres Dawn, to me this is an interesting idea, and I would like to see some more of it.&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:1f304d1a-cdaa-46cc-8da7-25313afd8826" class="wlWriterEditableSmartContent"&gt;&lt;div&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hmtYedCzwOo&amp;amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hmtYedCzwOo&amp;amp;hl=en" type="application/x-shockwave-flash" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;  &lt;p&gt;&amp;#160;&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:b6046d44-0da1-4ffa-baec-53ed99abedc7" class="wlWriterEditableSmartContent"&gt;&lt;div&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SzPXSj75wVg&amp;amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/SzPXSj75wVg&amp;amp;hl=en" type="application/x-shockwave-flash" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/OUxA0jQCDvNSSInKfHvc0NN3uGo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OUxA0jQCDvNSSInKfHvc0NN3uGo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/OUxA0jQCDvNSSInKfHvc0NN3uGo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OUxA0jQCDvNSSInKfHvc0NN3uGo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/xna-game-ceres-dawn/</feedburner:origLink></item><item><title>Blender 2.49 Released</title><link>http://feedproxy.google.com/~r/mykre/~3/OpNzMUQ5HTs/</link><pubDate>Sat, 30 May 2009 22:13:38 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/blender-2-49-released/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;I know that we are all sitting around waiting for the release of Blender 2.50, but while you are waiting you can start to use the &lt;a href="http://www.blender.org/development/release-logs/blender-249/" target="_blank"&gt;latest release 2.49&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Here is a list of some of the features in this release.&lt;/p&gt;  &lt;ul&gt;   &lt;li&gt;Video Textures&lt;/li&gt;    &lt;li&gt;Texture Nodes&lt;/li&gt;    &lt;li&gt;Real-time Dome rendering&lt;/li&gt;    &lt;li&gt;Projection Painting&lt;/li&gt;    &lt;li&gt;Game Engine speed-up&lt;/li&gt;    &lt;li&gt;Etch-a-ton armature sketching&lt;/li&gt;    &lt;li&gt;Bullet Physics&lt;/li&gt;    &lt;li&gt;Boolean Improvements&lt;/li&gt;    &lt;li&gt;JPEG2000 Support&lt;/li&gt;    &lt;li&gt;Game Engine Modifier Support&lt;/li&gt;    &lt;li&gt;Python Script extensions&lt;/li&gt;    &lt;li&gt;Improved Game Logic and Python API&lt;/li&gt;    &lt;li&gt;&lt;a href="http://www.blender.org/development/release-logs/blender-249/features-and-fixes/" target="_blank"&gt;Plus many other Features and Fixes&lt;/a&gt;&lt;/li&gt; &lt;/ul&gt;  &lt;p&gt;Drop on over to the &lt;a href="http://www.blender.org/download/get-blender/" target="_blank"&gt;Blender Downloads page&lt;/a&gt; and download the latest version.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/m-L5_Y2zT4Nj-eOufQ8tcAyB3rM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/m-L5_Y2zT4Nj-eOufQ8tcAyB3rM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/m-L5_Y2zT4Nj-eOufQ8tcAyB3rM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/m-L5_Y2zT4Nj-eOufQ8tcAyB3rM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/blender-2-49-released/</feedburner:origLink></item><item><title>Softimage Mod Tool 7.5 Pro updated on Creators Site</title><link>http://feedproxy.google.com/~r/mykre/~3/xyjlnKMDEk0/</link><pubDate>Sat, 16 May 2009 02:12:20 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/softimage-mod-tool-7-5-pro-updated-on-creators-site/</guid><dc:creator>Mykre</dc:creator><slash:comments>0</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;The &lt;a href="http://www.microsoft.com" target="_blank"&gt;Microsoft&lt;/a&gt; Creators team have updated the Partners page and released the &lt;a href="http://www.softimage.com/" target="_blank"&gt;Softimage&lt;/a&gt;&amp;#160;&lt;a href="http://www.softimage.com/products/modtool/" target="_blank"&gt;Mod Tool&lt;/a&gt; 7.5 Pro Edition, I would suggest that all Premium Members drop on Over and Download the latest version.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;Autodesk's &lt;a href="http://creators.xna.com/downloads/?id=247"&gt;Softimage Mod Tool Pro 7.5&lt;/a&gt; is now available! This new version is built on the Softimage 7.x core, which includes ICE (visual programming), new real-time shading API, support for Windows Vista, and many other improvements. Specific to XNA are an export pipeline to XNA Game Studio 3.0, and free training from Noesis Interactive on creating characters for XNA. Microsoft XNA Creator’s Club Premium members can download the Mod Tool “Pro”, which is has a commercial EULA specific to creating games for Xbox LIVE Community Games.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;&amp;#160;&amp;#160; &lt;br /&gt;Download it now at the &lt;a href="http://creators.xna.com/" target="_blank"&gt;XNA&lt;/a&gt; Creators &lt;a href="http://creators.xna.com/downloads/?id=247"&gt;Partner page&lt;/a&gt;! If you’re not a Premium member, you can find out more information by going to the &lt;a href="http://creators.xna.com/membership"&gt;Membership page&lt;/a&gt;. &lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/hQrn8MQLk2NO7ADpA2j202BIEmI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hQrn8MQLk2NO7ADpA2j202BIEmI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/hQrn8MQLk2NO7ADpA2j202BIEmI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hQrn8MQLk2NO7ADpA2j202BIEmI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/softimage-mod-tool-7-5-pro-updated-on-creators-site/</feedburner:origLink></item><item><title>Tutorial – Low Poly Prop in 3DS Max</title><link>http://feedproxy.google.com/~r/mykre/~3/FOwaTaIcKD0/</link><pubDate>Sun, 26 Apr 2009 23:37:00 GMT</pubDate><guid isPermaLink="false">http://www.virtualrealm.com.au/blogs/tutorial-ndash-low-poly-prop-in-3ds-max/</guid><dc:creator>Mykre</dc:creator><slash:comments>1</slash:comments><category domain="http://www.virtualrealm.com.au/blogs/">Blog</category><description>&lt;p&gt;Here is a really good tutorial that takes you through the steps to create a Low Poly Propeller using the 3d Studio Max 9 Application. During the tutorial the author uses some reference images to setup the drawing surface.&lt;/p&gt;  &lt;div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e4d08077-4737-4730-95c2-b257fa5343b0" class="wlWriterEditableSmartContent"&gt;&lt;div&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5Qv-jRK3IW0&amp;amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/5Qv-jRK3IW0&amp;amp;hl=en" type="application/x-shockwave-flash" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2aluA_EXZySDRwRUhTix_m36ztM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2aluA_EXZySDRwRUhTix_m36ztM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2aluA_EXZySDRwRUhTix_m36ztM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2aluA_EXZySDRwRUhTix_m36ztM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;</description><author>Virtual Realm &lt;graffiti@virtualrealm.com.au&gt;</author><feedburner:origLink>http://www.virtualrealm.com.au/blogs/tutorial-ndash-low-poly-prop-in-3ds-max/</feedburner:origLink></item></channel></rss>
