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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;Dk8AQXoyeCp7ImA9WxJUEEs.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325</id><updated>2009-07-08T15:54:00.490+01:00</updated><title>Gamezplay.org - daily video games news</title><subtitle type="html">Daily video games news, reviews and updates. PlayStation 3, Xbox 360, Nintendo Wii, PC, iPhone and Nintendo DS YouTube channel gameboyuk.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://gamezplay.org/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://gamezplay.org/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>9262</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><link rel="self" href="http://feeds.feedburner.com/Gamezplayorg-DailyGamesNews" type="application/atom+xml" /><feedburner:emailServiceId>Gamezplayorg-DailyGamesNews</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><entry gd:etag="W/&quot;DkQGQ3Y6cCp7ImA9WxJUEEs.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-3640341431697957110</id><published>2009-07-08T15:42:00.002+01:00</published><updated>2009-07-08T15:45:22.818+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T15:45:22.818+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><title>World of Kung Fu video game update 1.0.52 - New Features and Quests</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlSw6KocY-I/AAAAAAAAcfQ/uyygTBPkE9c/s1600-h/xii_shengxiao_monkey.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 261px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlSw6KocY-I/AAAAAAAAcfQ/uyygTBPkE9c/s320/xii_shengxiao_monkey.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5356100370183250914" /&gt;&lt;/a&gt;&lt;br /&gt;A new version 1.0.52 of World of Kung Fu will be released this summer. World of Kung Fu is a free-to-play MMORPG featuring splendid Kung Fu skills, beautiful scenic graphics and stories founded on the ancient Chinese Kung Fu moral values of justice and heroism. It opens a portal to explore a world of martial arts for players from all corners of the land.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.52 has been expected by players in World of Kung Fu for a long time since it brings many new features, including breaking the level cap (Level 120), two new maps waiting to be explored, relating quests added and Guarding Pet system launched.&lt;br /&gt;&lt;br /&gt;The level 100 - level 120 quests will lead the challengers to explore the new maps and face new monsters dwelling there. The two new maps are Qingyuan and Graveyard of Howling Wind. Qingyuan, now haunted by thousands of undead warriors, is waiting for heroes around level 110 to protect the border of Liang from being invaded. Graveyard of Howling Wind is a place where top level players face their challenges. The stories taking their place are all inspired by mythology of ancient China.&lt;br /&gt;&lt;br /&gt;Guarding pets, the most expected feature of version 1.0.52, finally mark their debut. Players will no longer fight alone. Not like the looting pets, guarding pets can grow up and help the players out in fighting, and its extraordinary attributes can also enhance player's capability. Meanwhile, quests about guarding pets will be activated. Pet Feeder will offer different quests to help you raise the strongest and unique pet with ease and fun!&lt;br /&gt;&lt;br /&gt;Transform cards have been always popular in World of Kung Ku. More transform cards, including "Undead Corpse" and "Skeleton Warrior” will be added in this version. If you know something about Chinese ancient tales, you will be greatly delighted to transfer yourself to “Chang Er” and “Hou Yi”, who are the Fairy of the Moon and the Hero who shoot the spare 8 Suns for people, according to ancient Chinese tales.&lt;br /&gt;&lt;br /&gt;With these innovative features, there will be more fascinating contents for every type of players in World of Kung Fu. And players can get fresh experience and have fun! More detailed information about the many new features and enhancements can be found on the World of Kung Fu website: &lt;a href="http://www.worldofkungfu.com"&gt;http://www.worldofkungfu.com&lt;/a&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-3640341431697957110?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/XAxZa5Jy0xO2wFK1f_tPlLAFPwE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XAxZa5Jy0xO2wFK1f_tPlLAFPwE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/D-aqYmoce5k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/3640341431697957110/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=3640341431697957110&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3640341431697957110?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3640341431697957110?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/D-aqYmoce5k/world-of-kung-fu-video-game-update-1052.html" title="World of Kung Fu video game update 1.0.52 - New Features and Quests" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlSw6KocY-I/AAAAAAAAcfQ/uyygTBPkE9c/s72-c/xii_shengxiao_monkey.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/world-of-kung-fu-video-game-update-1052.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8ERHozeCp7ImA9WxJUEEg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-5658483953286497768</id><published>2009-07-08T12:29:00.002+01:00</published><updated>2009-07-08T12:33:25.480+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T12:33:25.480+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="XBox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo ds" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Colin McRae DiRT 2 PC video game delayed for Direct X 11 upgrade</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlSDy2j7LWI/AAAAAAAAcfA/URlp3evZY7s/s1600-h/dirt2_gen_sshot_526.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlSDy2j7LWI/AAAAAAAAcfA/URlp3evZY7s/s320/dirt2_gen_sshot_526.jpg" alt="DiRT 2 pc video game screen" id="BLOGGER_PHOTO_ID_5356050766513253730" border="0" /&gt;&lt;/a&gt;Multi-threading, hardware tessellation and Shader Model 5.0 to turbocharge off-road racer powers new levels of visual realism with DirectX 11 software engineering expertise&lt;br /&gt;&lt;br /&gt;Codemasters announced that the Games For Windows LIVE edition of Colin McRae: DiRT 2, the thrilling and stylish sequel to the award-winning off-road racer, will support the wealth of new performance enhancing features that will be available in DirectX 11.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;With DirectX 11 hardware expected to ship in the second half of 2009, and DirectX 11 coming to home computers with the release of Microsoft Windows 7 on October 22, 2009, Codemasters also announced that the Games For Windows LIVE edition of Colin McRae: DiRT 2 will benefit from an extended development program to take advantage of DirectX 11 and is now scheduled to be published in December 2009.&lt;br /&gt;&lt;br /&gt;“While the console editions of Colin McRae: DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers,” said Bryan Marshall, chief technical officer, Codemasters. “As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters’ EGO™ Engine will raise the technical bar considerably in the racing genre.”&lt;br /&gt;&lt;br /&gt;With the introduction of Microsoft Windows 7, DirectX 11 will be made available both as part of the operating system and as a downloadable update to Windows Vista. Codemasters intends to immediately take advantage of DirectX 11 features that add to the realism of the racing environment. Hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations.&lt;br /&gt;&lt;br /&gt;The shader performance of Shader Model 5.0 (SM 5.0) will aid in creating an even richer 3D experience, enhancing key image quality parameters such as depth of field, ambient occlusion and shadows. These DirectX 11 features, and many others, will add the horsepower needed to improve performance.&lt;br /&gt;&lt;br /&gt;“We expect Codemasters’ early move to DirectX 11 to place them in a leadership position in developing the next generation of PC games and simulations,” said Rick Bergman, senior vice president, AMD Products Group. “To aid in transitioning to DirectX 11, AMD is providing Codemasters with access to our software engineering expertise in DirectX 11 technologies such as tessellation and shader modelling. DirectX 11 has all of the ingredients needed to take PC gaming to a new level of realism by giving developers tools to effectively utilize the multi-CPU, multi-GPU systems now available to players.”&lt;br /&gt;&lt;br /&gt;Colin McRae: DiRT 2 is being turbocharged for Games For Windows LIVE supporting DirectX 11 and is set to ship this December. Editions for the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system, Wii, Nintendo DS and PSP (PlayStation Portable) system are scheduled to launch in September.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-5658483953286497768?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Orf27QtNNHMP0gaIS6hgYPQkG8s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Orf27QtNNHMP0gaIS6hgYPQkG8s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/6G_ZWP15MkM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/5658483953286497768/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=5658483953286497768&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5658483953286497768?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5658483953286497768?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/6G_ZWP15MkM/colin-mcrae-dirt-2-pc-video-game.html" title="Colin McRae DiRT 2 PC video game delayed for Direct X 11 upgrade" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlSDy2j7LWI/AAAAAAAAcfA/URlp3evZY7s/s72-c/dirt2_gen_sshot_526.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/colin-mcrae-dirt-2-pc-video-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ECQHY-cSp7ImA9WxJUEEg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-929982499395348880</id><published>2009-07-08T12:06:00.004+01:00</published><updated>2009-07-08T12:14:21.859+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T12:14:21.859+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="wiiware" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo wii" /><title>Heracles Chariot Racing video game for Nintendo WiiWare</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR-vPKSUGI/AAAAAAAAcew/fAyfrhSpm3M/s1600-h/screen_06.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 270px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR-vPKSUGI/AAAAAAAAcew/fAyfrhSpm3M/s320/screen_06.jpg" alt="heracles chariot racing video game" id="BLOGGER_PHOTO_ID_5356045206838988898" border="0" /&gt;&lt;/a&gt;Unleash the Power of the Gods in Ancient Greece in Neko's New Chariot Racer.&lt;br /&gt;&lt;br /&gt;Neko Entertainment an independent premier video game developer and publisher announced today the upcoming release of Heracles Chariot Racing on WiiWare, a racer that will drive players new and old to distraction.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Featuring ten circuits in five mythological fantasy settings, players take control of one of eight gods or legendary creatures from Heracles to Poseidon as they race to become Champion Charioteer. Heracles Chariot Racing will be released on July 6th on WiiWare, first in the Americas, then later in Europe.&lt;br /&gt;&lt;br /&gt;“We are excited to announce the upcoming release of Heracles Chariot Racing for WiiWare”, said Laurent Lichnewsky, Managing Director of Neko Entertainment, “With its blisterning fast racing action, mytholigical tracks and enemies, split screen multiplayer modes, Heracles Chariot Racing is destined to become a WiiWare classic for players, both young and old”.&lt;br /&gt;&lt;br /&gt;In Heracles Chariot Racing our hero Heracles has to undertake a challenge that none before him have survived – a chariot racing tournament. To win a series of sacred trophies and be crowned Champion Charioteer our hero has to race across mythological kingdoms against some of the most feared monsters in existence. The objectives are simple, survive the battles and race against some of the most fearsome and inventive foes in Greek mythology. Select a character and let fate, skill and ability decide the outcome!&lt;br /&gt;&lt;br /&gt;Heracles Chariot Racing is an exciting journey into a mystical and colourful word of danger spiced with excitement, awesome weapons laced with humour. Featuring Championship, Single Player, Time Trial, Battle and intense 2 to 4 split screen multiplayer modes, players are the master of their own destinies, but with the divine actions of Gods they will require both skill and an element of luck to be crowned champions. Featuring 3 racing cups across 10 courses based on mythological fantasy settings including Nemean Lion, Realm of Hades, The Augean Stables, Stymphalian Lake and Mount Olympus, players select a character and race it out using fantasy weaponry including Zeus lightning rods, tridents, fireballs and more against their opponents.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-929982499395348880?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Y1Fnlj7HWQ71jkYs8Zugd-cOsOA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Y1Fnlj7HWQ71jkYs8Zugd-cOsOA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/g_H6fyA4zHg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/929982499395348880/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=929982499395348880&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/929982499395348880?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/929982499395348880?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/g_H6fyA4zHg/heracles-chariot-racing-for-nintendo.html" title="Heracles Chariot Racing video game for Nintendo WiiWare" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR-vPKSUGI/AAAAAAAAcew/fAyfrhSpm3M/s72-c/screen_06.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/heracles-chariot-racing-for-nintendo.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0EAQXs_fCp7ImA9WxJUEEg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-2738007575163447300</id><published>2009-07-08T11:56:00.004+01:00</published><updated>2009-07-08T12:14:00.544+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T12:14:00.544+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="XBox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Operation Flashpoint Dragon Rising video game trailer released</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR8bU417qI/AAAAAAAAceo/6uxuDK1rM1E/s1600-h/operation+flashpoint+screen.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 207px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR8bU417qI/AAAAAAAAceo/6uxuDK1rM1E/s320/operation+flashpoint+screen.jpg" alt="operation flashpoint dragon rising screen" id="BLOGGER_PHOTO_ID_5356042665755799202" border="0" /&gt;&lt;/a&gt;Witness the ruthless precision of the US Special Forces and feel the fear of impending battle in the stunning new Operation Flashpoint: Dragon Rising ‘Fear and Anticipation’ gameplay trailer, released today.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;In the video a squad of US Special forces take advantage of the low light of dawn to covertly assault a Chinese People’s Liberation Army (PLA) checkpoint. A convoy passes by as the squad move silently through the undergrowth, approaching their targets. Turning the situation hot, key guard positions are eliminated but the PLA are soon alerted to the Special Forces presence. With air and vehicle support in place, and superior numbers, PLA troops pursue and surround the Special Forces squad. What began as a covert insertion is about to turn into a fearsome, bloody flashpoint…&lt;br /&gt;&lt;br /&gt;&lt;object width="410" height="250"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nANmAM60Wxs&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/nANmAM60Wxs&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="410" height="250"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;In Operation Flashpoint: Dragon Rising gamers play the decisive role in defusing a military flashpoint between two global superpowers that threatens the entire world. Players take the role of US Marines and Special Forces operatives dispatched to take back the oil-rich Russian island of Skira from an invading force of Chinese PLA.&lt;br /&gt;&lt;br /&gt;The 220km2 island becomes the ultimate open-world battlefield as players are empowered to make their own choices, deploy their own tactics and fight war on their own terms. Objectives are set – how they are accomplished is always up to the player who has the full resources of the US Marine Corps at their disposal and the ability to attack from any direction. Intelligent squad and enemy AI, based on authentic military tactics, react in real-time to situations as they unfold to ensure that no two games will ever play out the same.&lt;br /&gt;&lt;br /&gt;Players will become immersed in a stunningly realistic conflict with unprecedented levels of detail, freedom and authenticity. Every decision counts, every action has a consequence and every bullet can kill as Operation Flashpoint: Dragon Rising recreates the lethality, tension and adrenaline of real war like never before.&lt;br /&gt;&lt;br /&gt;Operation Flashpoint: Dragon Rising will set the new standard for sandbox shooters when it arrives this autumn for the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system and Games For Windows.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-2738007575163447300?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/GGoo2SjBmulDxcTgmIF-h0EaiTo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GGoo2SjBmulDxcTgmIF-h0EaiTo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/-GFDpgg_Zng" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/2738007575163447300/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=2738007575163447300&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/2738007575163447300?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/2738007575163447300?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/-GFDpgg_Zng/operation-flashpoint-dragon-rising.html" title="Operation Flashpoint Dragon Rising video game trailer released" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/SlR8bU417qI/AAAAAAAAceo/6uxuDK1rM1E/s72-c/operation+flashpoint+screen.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/operation-flashpoint-dragon-rising.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIMRHw_fyp7ImA9WxJUEEg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-7636957348494157491</id><published>2009-07-08T11:46:00.003+01:00</published><updated>2009-07-08T11:56:25.247+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T11:56:25.247+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox live" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="XBox" /><title>1 v 100 hit TV show comes to Xbox LIVE</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlR7QxLNPLI/AAAAAAAAceg/fEi9YRxEdbg/s1600-h/1vs100OneWins_01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlR7QxLNPLI/AAAAAAAAceg/fEi9YRxEdbg/s320/1vs100OneWins_01.jpg" border="0" alt="1v100 video game image"id="BLOGGER_PHOTO_ID_5356041384858827954" /&gt;&lt;/a&gt;&lt;br /&gt;Star in the hit TV game show from the comfort of your living room and win fantastic real-world prizes&lt;br /&gt;&lt;br /&gt;Xbox® today announced the beta test of the hotly-anticipated TV quiz show 1 vs 100 will come to Xbox LIVE™ in the UK on July 10th delivering the first truly interactive game show experience straight to the living room.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;1 vs 100 LIVE will be a regularly scheduled show that puts players on the largest interactive game show stage in the world - Xbox LIVE. Players can be chosen as “The One”, “The Mob” or “The Crowd”, be entertained by a host and compete against thousands of other Xbox LIVE members[1], as they race to become the ultimate 1 vs 100 champion.&lt;br /&gt;&lt;br /&gt;1 vs 100 is the latest innovative interactive experience to come to Xbox LIVE – the free to connect online service that delivers an ever expanding world of entertainment spanning HD movies, music and games, and connecting you to your friends wherever they are.&lt;br /&gt;&lt;br /&gt;A variety of general knowledge questions which are constantly updated and supplied by a team of trivia experts will test “The One” against “The Mob”, with the opportunity to win some fantastic prizes[2].&lt;br /&gt;&lt;br /&gt;1 vs 100 is the blockbuster TV game show created by leading global producer Endemol. The show is a worldwide prime time hit having been sold to broadcasters in sixty nine countries.&lt;br /&gt;&lt;br /&gt;Stephen McGill, Director, Entertainment and Devices Division, Microsoft Ld, said, ‘Xbox is delighted to team up with Endemol to bring the hit TV game show 1 vs 100 to the Xbox LIVE platform and deliver the first truly interactive game show experience. We believe consumers will really enjoy being able to take part in a real live game show, where they can have fun challenging friends, family and other LIVE members, whilst having the chance to win some really great prizes.’&lt;br /&gt;&lt;br /&gt;Adam Valkin, Global Head of Media and New Business at Endemol Group said, ‘Endemol is very excited to be working with Xbox LIVE to bring the global hit TV game show 1 vs 100 to a new audience. We’re also delighted that Microsoft has chosen a flagship Endemol format to launch its groundbreaking new platform, which takes interactivity and social gaming to a new level.’&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-7636957348494157491?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/LUwRqLOrq3UjQNOEPgham4NNWXc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LUwRqLOrq3UjQNOEPgham4NNWXc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/0cEWvxuSXDY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/7636957348494157491/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=7636957348494157491&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7636957348494157491?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7636957348494157491?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/0cEWvxuSXDY/1-v-100-hit-tv-show-comes-to-xbox-live.html" title="1 v 100 hit TV show comes to Xbox LIVE" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jp-Y_pSujQA/SlR7QxLNPLI/AAAAAAAAceg/fEi9YRxEdbg/s72-c/1vs100OneWins_01.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/1-v-100-hit-tv-show-comes-to-xbox-live.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08NQXk_eip7ImA9WxJUEEk.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-6385166166126056375</id><published>2009-07-08T01:21:00.002+01:00</published><updated>2009-07-08T11:44:50.742+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T11:44:50.742+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><title>Street Gears, the free cel shaded inline skating MMO, gets its second major update this July</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jp-Y_pSujQA/SMZCXBKjpqI/AAAAAAAAMsY/QZGYHJzEUqM/s1600-h/Street_Gears_gamezplay.org.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_jp-Y_pSujQA/SMZCXBKjpqI/AAAAAAAAMsY/QZGYHJzEUqM/s320/Street_Gears_gamezplay.org.png" alt="" id="BLOGGER_PHOTO_ID_5243951779336660642" border="0" /&gt;&lt;/a&gt;The "G-Project" expansion bringing new race, tuning system and improved UI to the skating MMORPG&lt;br /&gt;&lt;br /&gt;Street Gears, the free-to-play cel shaded inline skating game, will see its second major content update at the end of July. Launched in March 2009, it is available free to European players on the gPotato.eu portal.&lt;span class="fullpost"&gt; &lt;br /&gt;&lt;br /&gt;The brand new expansion will see the addition of a new track, a brand new tuning system and tuning shop, as well as a variety of other system and content updates and fixes.&lt;br /&gt;&lt;br /&gt;Street Gears allows players to become riders, racers who live to experience freedom and wild experiences. With the July update, players will now be able to discover Grunville, a brand new track that will be available to all riders with a novice license.&lt;br /&gt;&lt;br /&gt;Grunville has a fascinating back-story. About thirty years ago, a young Dr. Brown was part of a secret research program, and caused what would later become known as the Grunville Incident. While the program itself was a success, it was ultimately responsible for the downfall of civilisation as we know it. Researchers have recently discovered a series of secret log entries by Dr. Brown covering his time developing the tuning system, which also covered the problems he had with the Nitro Subsystems.&lt;br /&gt;&lt;br /&gt;It was this system that caused Dr. Brown and his team to leave the Grunville area, and they had to spend over two years of hard work to re-establish their original research. Their persistence paid off as they eventually managed to create a standardised version of tuned skates, and the Tuning Shop was born. Players will now have the chance to tune their skates, allowing them to run faster, be more agile and do more stunts than they could have ever imagined.&lt;br /&gt;&lt;br /&gt;To play Street Gears free in either French or German, simply register for your free gPotato.eu account at &lt;a href="http://www.gpotato.eu"&gt;gpotao&lt;/a&gt;, download Street Gears and enter the cel shaded world of Park Town to explore all the new content that the game features. Check out the official Street Gears website at &lt;a href="http://sg.gpotato.eu"&gt;http://sg.gpotato.eu&lt;/a&gt; for more information.&lt;br /&gt;&lt;br /&gt;About Street Gears&lt;br /&gt;&lt;br /&gt;Street Gears is a free in-line skating MMORPG with an urban and manga universe, published in its French and German versions by Gala Networks Europe Ltd. In the Park Town city, Street Gears players embody riders, inline skaters and thrill seekers fans who live only for freedom. Races, challenges and mini-games are the day-to-day of these riders, in this atypical free MMORPG!&lt;br /&gt;For further information, don't hesitate to visit the official Street Gears website.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-6385166166126056375?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/WkCkrwdFbkYh32K-U3lxSGZ-tIc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WkCkrwdFbkYh32K-U3lxSGZ-tIc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/ypA0k-GtbHs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/6385166166126056375/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=6385166166126056375&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/6385166166126056375?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/6385166166126056375?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/ypA0k-GtbHs/street-gears-free-cel-shaded-inline.html" title="Street Gears, the free cel shaded inline skating MMO, gets its second major update this July" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_jp-Y_pSujQA/SMZCXBKjpqI/AAAAAAAAMsY/QZGYHJzEUqM/s72-c/Street_Gears_gamezplay.org.png" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/street-gears-free-cel-shaded-inline.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEFSXw_cCp7ImA9WxJUEEw.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-5148389627282865728</id><published>2009-07-08T01:20:00.001+01:00</published><updated>2009-07-08T01:23:38.248+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T01:23:38.248+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><title>Spoils Demon's Souls for PlayStation 3 Pre-order Box set exclusive edition release in US October 7th</title><content type="html">If you can only buy one version of Demon's Souls, make it one of these two...&lt;br /&gt;&lt;br /&gt;Atlus revealed that Demon's Souls, a groundbreaking action RPG experience for PlayStation 3 system, is to become the newest entry in the Atlus Spoils fan appreciation program. In addition to the standard version of the game, which now features new North-American exclusive box art, there will also be a deluxe edition.&lt;span class="fullpost"&gt; For less than it costs to import the game, fans will receive a 150+ page strategy guide (only available as part of this deluxe version, not for sale anywhere else) and a collectible outer slipcase, in addition to the game itself.&lt;br /&gt;&lt;br /&gt;Moreover, fans who pre-order either version will receive a free bonus art book with designs and concept sketches from the world of Demon's Souls (only at participating retailers, while supplies last).&lt;br /&gt;&lt;br /&gt;"Atlus Spoils is all about giving back to our fans and thanking them for their support, and we're excited to be able to do something very special for Demon's Souls," stated Tim Pivnicny, Vice President of Sales and Marketing at Atlus. "On October 6th, PLAYSTATION 3 system owners will be treated to the definitive release of what many consider to be the most innovative action RPG in recent memory. With both the standard and deluxe versions of the game accompanied by irresistible North American exclusives, like a special pre-order bonus art book, we hope this is an offer patient Demon's Souls fans will be hard-pressed to resist."&lt;br /&gt;&lt;br /&gt;Demon's Souls for PLAYSTATION 3 system is scheduled for North American release on October 6, 2009. The standard version will retail with an MSRP of $59.99, and the deluxe edition with an MSRP of $69.99. Pre-orders for the deluxe edition are scheduled to begin on Wednesday, July 8th.&lt;br /&gt;&lt;br /&gt;About Demon's Souls&lt;br /&gt;King Allant the XII, the last king of Boletaria, searched tirelessly to expand his might. The Nexus, a great ice shrine nestled in the mountains, bestowed the power of the souls onto him, bringing prosperity to his kingdom. Still unsated, he returned again to the Nexus, where he foolishly awakened the Old One from its eternal slumber. This long forgotten evil, now wrought upon Boletaria, plunged the realm into darkness and fog. A mighty demon horde poured into the kingdom, devouring the souls of men.&lt;br /&gt;&lt;br /&gt;Champions from other realms learned of Boletaria's fate and sought to deliver the kingdom from evil; none would return from the cursed land. Called upon by a mysterious maiden in black, you go forth, the last hope for humanity in a place lost to demons and darkness...&lt;br /&gt;&lt;br /&gt;Key Features&lt;br /&gt;&lt;br /&gt;    * Ultimate hardcore RPG challenge - In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?&lt;br /&gt;    * Groundbreaking online capabilities - Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.&lt;br /&gt;    * Freeform and flexible - The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.&lt;br /&gt;    * You act, the world reacts - The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-5148389627282865728?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/WGHHW4pr3FFy4IG_Jo4Slpcv2UM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/WGHHW4pr3FFy4IG_Jo4Slpcv2UM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/_sulxvHPmn8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/5148389627282865728/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=5148389627282865728&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5148389627282865728?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5148389627282865728?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/_sulxvHPmn8/spoils-demons-souls-for-playstation-3.html" title="Spoils Demon's Souls for PlayStation 3 Pre-order Box set exclusive edition release in US October 7th" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/spoils-demons-souls-for-playstation-3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEICQnkzfip7ImA9WxJUEEw.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1852028426850498757</id><published>2009-07-08T00:22:00.000+01:00</published><updated>2009-07-08T01:22:43.786+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-08T01:22:43.786+01:00</app:edited><title>Excalibur to release PC Digger Simulator, Crane Simulator, Forklift Truck Simulator, Driving Simulator and Farm Simulator games.</title><content type="html">Starting off with Farming Simulator, this is a product which was one of Germany’s best-selling PC titles in 2008 with sales in excess of 100,000 units during its first five weeks on the Media Control GfK chart.&lt;span class="fullpost"&gt; The five other titles are: Digger Simulator, Crane Simulator, Forklift Truck Simulator, Driving Simulator and Farm Simulator.&lt;br /&gt;&lt;br /&gt;Commenting on the deal which will see all six titles published between August and November 2009, Excalibur’s managing director, Robert Stallibrass offered: “These simulation titles offer Excalibur publishing an excellent inroad into this very niche market. We look forward to making a great success of each of them!”&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1852028426850498757?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/H4Oe_hBl8tqhwP7aPp1xXbbrjGw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/H4Oe_hBl8tqhwP7aPp1xXbbrjGw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/H4Oe_hBl8tqhwP7aPp1xXbbrjGw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/H4Oe_hBl8tqhwP7aPp1xXbbrjGw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/dIJoSgptkd0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1852028426850498757/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1852028426850498757&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1852028426850498757?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1852028426850498757?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/dIJoSgptkd0/excalibur-to-release-pc-digger.html" title="Excalibur to release PC Digger Simulator, Crane Simulator, Forklift Truck Simulator, Driving Simulator and Farm Simulator games." /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/excalibur-to-release-pc-digger.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkEGQXY5eCp7ImA9WxJVGU8.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1139763101016172829</id><published>2009-07-07T00:57:00.000+01:00</published><updated>2009-07-07T00:57:00.820+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-07T00:57:00.820+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo ds" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo" /><title>Bleach The 3rd Phantom video game takes on new role for Europe on Nintendo DS</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_QuOm3UFI/AAAAAAAAceQ/HCOwtYNliwk/s1600-h/bleach+nintendo+ds+game.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 150px; height: 134px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_QuOm3UFI/AAAAAAAAceQ/HCOwtYNliwk/s320/bleach+nintendo+ds+game.jpg" alt="" id="BLOGGER_PHOTO_ID_5354727974580473938" border="0" /&gt;&lt;/a&gt;BLEACH: The 3rd Phantom will be released in Europe early next year, exclusively for the Nintendo DS. Based on the critically acclaimed manga and animated series, BLEACH: The 3rd Phantom marks the first venture into the Strategy RPG genre for the series.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;A spin-off from the main narrative, BLEACH: The 3rd Phantom’s exclusive storyline has been created from the ground up under the supervision of Tite Kubo, the author and creator of BLEACH. Shedding light on events that transpired before the anime, the story centres around the Soul Reaper twins, Fujimaru Kudo and his sister Matsuri Kudo. As they progress through the story, fans will encounter the familiar faces of Ichigo Kurosaki and Rukia Kuchiki, alongside never before seen characters developed specifically for the title.&lt;br /&gt;&lt;br /&gt;The two lead characters offer completely unique gameplay experiences, as well as the chance to work cooperatively towards achieving their ultimate moves. With a further cast of over fifty characters who can be selected to join the battle, users will discover a wide range of dynamic personalities as they journey through the game. Interactive in-game dialogue sequences will allow gamers to manage personal relationships with the characters and even unlock new ones. As players fight against the Arrancar and Hollows, they will gain experience to further customise their abilities. Utilising each character’s unique skills and strengths, players will be able to adapt to any situation as they create and command an army of up to eight Soul Reapers.&lt;br /&gt;&lt;br /&gt;BLEACH: The 3rd Phantom employs a traditional Strategy RPG gameplay format with an added bonus of anime styled combat during in-game battles. Gamers will enjoy the best of both worlds as the graphics in the field map feature outrageous renditions of BLEACH characters in a 3-D isometric environment, while in-game battles are rendered with beautiful 2-D graphics taken from the animated series. Once gamers complete the story mode, a bounty of unlockable content awaits them. The multiplayer feature will allow up to two players to battle head-to-head via Wireless Mode.&lt;br /&gt;&lt;br /&gt;BLEACH: The 3rd Phantom on Nintendo DS is slated for release in Europe early in 2010.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1139763101016172829?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MnNjAd9DkZ4T5twmSIykIc_pbyM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MnNjAd9DkZ4T5twmSIykIc_pbyM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MnNjAd9DkZ4T5twmSIykIc_pbyM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MnNjAd9DkZ4T5twmSIykIc_pbyM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/qy7oM0hJ5S0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1139763101016172829/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1139763101016172829&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1139763101016172829?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1139763101016172829?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/qy7oM0hJ5S0/bleach-3rd-phantom-video-game-takes-on.html" title="Bleach The 3rd Phantom video game takes on new role for Europe on Nintendo DS" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_QuOm3UFI/AAAAAAAAceQ/HCOwtYNliwk/s72-c/bleach+nintendo+ds+game.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/bleach-3rd-phantom-video-game-takes-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A04EQX8-eCp7ImA9WxJVGE4.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-3751067182986912927</id><published>2009-07-06T01:25:00.000+01:00</published><updated>2009-07-06T01:25:00.150+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-06T01:25:00.150+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Online game" /><category scheme="http://www.blogger.com/atom/ns#" term="online" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="mmo" /><title>Create your own hero with Champions Online video game</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_Mfar-P7I/AAAAAAAAceI/V9BBoHdDSrY/s1600-h/champions_online+pc+screenshots.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 183px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_Mfar-P7I/AAAAAAAAceI/V9BBoHdDSrY/s320/champions_online+pc+screenshots.jpg" alt="champions online game details" id="BLOGGER_PHOTO_ID_5354723322078576562" border="0" /&gt;&lt;/a&gt;Create your own hero with Champions Online, a massively multiplayer online action game based on the popular pen-and-paper Champions RPG, will give players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments.&lt;br /&gt;Champions Online is all about total customization - it will offer a near infinite amount of character customization so that all players will have a unique game experience.&lt;span class="fullpost"&gt; Gamers will be able to create their hero's name, back story, costume, powers and abilities as well as design their own personal arch-enemy and his or her back story, which will guarantee a truly unique experience.&lt;br /&gt;&lt;br /&gt;   * Total Character Customization&lt;br /&gt;   * A game filled with action based combat&lt;br /&gt;   * Choose your unique power&lt;br /&gt;   * Design your nemesis&lt;br /&gt;   * Varied, Expansive Environments:&lt;br /&gt;   * The storyline will be fully personlized&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-3751067182986912927?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/G7hbcfYCI3NA9l1LO5drLqk74Zw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/G7hbcfYCI3NA9l1LO5drLqk74Zw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/G7hbcfYCI3NA9l1LO5drLqk74Zw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/G7hbcfYCI3NA9l1LO5drLqk74Zw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/Yv437abd3wY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/3751067182986912927/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=3751067182986912927&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3751067182986912927?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3751067182986912927?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/Yv437abd3wY/create-your-own-hero-with-champions.html" title="Create your own hero with Champions Online video game" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk_Mfar-P7I/AAAAAAAAceI/V9BBoHdDSrY/s72-c/champions_online+pc+screenshots.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/create-your-own-hero-with-champions.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0AEQH44fCp7ImA9WxJVGE4.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1599925915160231148</id><published>2009-07-06T00:15:00.000+01:00</published><updated>2009-07-06T00:15:01.034+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-06T00:15:01.034+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="fight night" /><category scheme="http://www.blogger.com/atom/ns#" term="review" /><category scheme="http://www.blogger.com/atom/ns#" term="youtube" /><title>Fight Night Round 4 review for Xbox 360, PlayStation 3 consoles</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sg8VzZQyUcI/AAAAAAAAbAk/KxTAA4y7Qg4/s1600-h/Picture+5.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 190px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sg8VzZQyUcI/AAAAAAAAbAk/KxTAA4y7Qg4/s320/Picture+5.png" alt="ali in fight night round 4 video game" id="BLOGGER_PHOTO_ID_5336508056156131778" border="0" /&gt;&lt;/a&gt;I got in close, chucked off a few body blows, swerved a jab and with a quick flick of the right stick and a tap of the A button unleashed Iron Mike Tyson's signature jumping haymaker to send the great Muhammad Ali to the canvass.&lt;br /&gt;&lt;br /&gt;The massively satisfying sequence was instantly replayed in slow-mo, hi def EA polished glory and my fate was sealed, 'I'm playing this for the next two days solid'.&lt;br /&gt;&lt;br /&gt;&lt;object height="250" width="410"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tnWaZPbnroE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/tnWaZPbnroE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="250" width="410"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Better yet I did not fall out of love with Fight Night Round 4 when Ali got up, dusted himself down and absolutely pummelled me for the next three rounds before knocking me out completely with a masterclass befitting the legendary man.&lt;br /&gt;&lt;a href="http://www.youtube.com/my_playlists?pi=0&amp;amp;ps=20&amp;amp;sf=&amp;amp;sa=0&amp;amp;sq=&amp;amp;dm=0&amp;amp;p=7D1B27C21729EA12"&gt;&lt;br /&gt;View all Six gamezplay Fight Night 4 video here...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Read full post here on &lt;a href="http://www.bucksherald.co.uk/console-corner/Fight-Night-Round-4-review.5428274.jp"&gt;The Bucks Herald&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1599925915160231148?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ENkT8nvwaAhBgcWRrWhB1DzrZMY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ENkT8nvwaAhBgcWRrWhB1DzrZMY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ENkT8nvwaAhBgcWRrWhB1DzrZMY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ENkT8nvwaAhBgcWRrWhB1DzrZMY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/gg5wIIc-ER8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1599925915160231148/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1599925915160231148&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1599925915160231148?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1599925915160231148?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/gg5wIIc-ER8/fight-night-round-4-review-for-xbox-360.html" title="Fight Night Round 4 review for Xbox 360, PlayStation 3 consoles" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sg8VzZQyUcI/AAAAAAAAbAk/KxTAA4y7Qg4/s72-c/Picture+5.png" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/fight-night-round-4-review-for-xbox-360.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8CRn84eCp7ImA9WxJVGE4.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-847999846662458068</id><published>2009-07-06T00:01:00.001+01:00</published><updated>2009-07-06T00:01:07.130+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-06T00:01:07.130+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><title>Aliens v Predator is an entirely new title for PC and high-definition consoles</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_ST_11dSI/AAAAAAAAceY/s2APXwVMqkc/s1600-h/alien-predator-game.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_ST_11dSI/AAAAAAAAceY/s2APXwVMqkc/s320/alien-predator-game.jpg" alt="" id="BLOGGER_PHOTO_ID_5354729722963391778" border="0" /&gt;&lt;/a&gt;Aliens v Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.&lt;br /&gt;&lt;br /&gt;Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.&lt;br /&gt;&lt;br /&gt;- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.&lt;br /&gt;&lt;br /&gt;- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.&lt;br /&gt;&lt;br /&gt;- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.&lt;br /&gt;&lt;br /&gt;- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-847999846662458068?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RRts8pcp_6B4ZOdspFqSGbBVQZY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RRts8pcp_6B4ZOdspFqSGbBVQZY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RRts8pcp_6B4ZOdspFqSGbBVQZY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RRts8pcp_6B4ZOdspFqSGbBVQZY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/RWvxo-dHcuc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/847999846662458068/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=847999846662458068&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/847999846662458068?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/847999846662458068?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/RWvxo-dHcuc/aliens-v-predator-is-entirely-new-title.html" title="Aliens v Predator is an entirely new title for PC and high-definition consoles" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_ST_11dSI/AAAAAAAAceY/s2APXwVMqkc/s72-c/alien-predator-game.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/aliens-v-predator-is-entirely-new-title.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0EMQH47eip7ImA9WxJVF0g.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-7581734901339279522</id><published>2009-07-05T03:08:00.000+01:00</published><updated>2009-07-05T03:08:01.002+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-05T03:08:01.002+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="activision" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="music" /><category scheme="http://www.blogger.com/atom/ns#" term="playstation" /><title>Activisions DJ Hero video game could cost under £100 in UK?</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_FobETyzI/AAAAAAAAceA/cGPMRHC0p44/s1600-h/dj-hero.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 254px;" src="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_FobETyzI/AAAAAAAAceA/cGPMRHC0p44/s320/dj-hero.jpg" alt="dj hero video game" id="BLOGGER_PHOTO_ID_5354715780218080050" border="0" /&gt;&lt;/a&gt;A £108 price has been rumoured for Activision's new musical offering DJ Hero this week, although the publisher refuse to be drawn into confirming or denying this speculation.&lt;br /&gt;"We don't comment on our product pricing strategies," Activision told blog VG247.&lt;br /&gt;&lt;br /&gt;"However, we believe that DJ Hero will provide tremendous value for our consumers by delivering an all-new interactive music experience with over 100 individual songs that are highlighted in over 80 unique mixes, a wide variety of music from some of the biggest artists including Jay-Z, Eminem, Benny Benassi, Gwen Stefani and Black Eyed Peas among others."&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Retailer ShopTo suggested the £107.99 pricing recently, stating that they will sell the game at a discount - £94.85.&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://play.tm/news/25492/activision-won-t-be-drawn-on-dj-hero-pricing/"&gt;Play.tm&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-7581734901339279522?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QgkZrTZC1mUdCPOIBK3T1xPX974/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QgkZrTZC1mUdCPOIBK3T1xPX974/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QgkZrTZC1mUdCPOIBK3T1xPX974/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QgkZrTZC1mUdCPOIBK3T1xPX974/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/xtiQ9NOs39A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/7581734901339279522/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=7581734901339279522&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7581734901339279522?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7581734901339279522?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/xtiQ9NOs39A/activisions-dj-hero-video-game-could.html" title="Activisions DJ Hero video game could cost under £100 in UK?" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_FobETyzI/AAAAAAAAceA/cGPMRHC0p44/s72-c/dj-hero.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/activisions-dj-hero-video-game-could.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIMQH06eCp7ImA9WxJVF0k.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-7343112696621464877</id><published>2009-07-05T00:03:00.001+01:00</published><updated>2009-07-05T00:03:01.310+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-05T00:03:01.310+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PlayStation Portable" /><category scheme="http://www.blogger.com/atom/ns#" term="sony" /><category scheme="http://www.blogger.com/atom/ns#" term="PSP" /><category scheme="http://www.blogger.com/atom/ns#" term="Video game console" /><title>Sony panned to drop UMD in PSPs well before the PSP Go was announced</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/SiJM0N4AtNI/AAAAAAAAbds/35twp-Kjucw/s1600-h/psp_go.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 199px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/SiJM0N4AtNI/AAAAAAAAbds/35twp-Kjucw/s320/psp_go.jpg" alt="" id="BLOGGER_PHOTO_ID_5341916567976326354" border="0" /&gt;&lt;/a&gt;The Japanese website GameBusiness claims, in an interview with Naoya Matsui, Sony planned the demise of the UMD a long time ago.&lt;br /&gt;&lt;br /&gt;In the interview, he claimed that Sony always planned to release a handheld gamer, like the PSP Go, without a UMD drive.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;"We'd planned to release a PSP model without a UMD drive since the very beginning," he's reported as saying.&lt;br /&gt;&lt;br /&gt;No physical media&lt;br /&gt;&lt;br /&gt;According to Matsui, Sony has been waiting for the electronic delivery mechanisms to mature sufficiently to make physical media redundant.&lt;br /&gt;&lt;br /&gt;He explained: "We wanted to release it when the delivery of digital content was on par with the delivery of physical media. That's what we've been working on these past two years."&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/SiJIA4XTeFI/AAAAAAAAbdc/cvrxFijHdvE/s1600-h/PSP_GO+image.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/SiJIA4XTeFI/AAAAAAAAbdc/cvrxFijHdvE/s320/PSP_GO+image.jpg" alt="PSP Go image" id="BLOGGER_PHOTO_ID_5341911287982159954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Whether Sony really did have the UMD's demise planned when the original PSP launched in 2004, we'll never really know, but come October's PSP Go launch, we'll definitely get a feel for life without those unloved little disks.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-7343112696621464877?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RIbFWTlKfbuE3q-WxWBe584JMF4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RIbFWTlKfbuE3q-WxWBe584JMF4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RIbFWTlKfbuE3q-WxWBe584JMF4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RIbFWTlKfbuE3q-WxWBe584JMF4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/5NeeAHfwsIM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/7343112696621464877/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=7343112696621464877&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7343112696621464877?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7343112696621464877?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/5NeeAHfwsIM/sony-panned-to-drop-umd-in-psps-well.html" title="Sony panned to drop UMD in PSPs well before the PSP Go was announced" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/SiJM0N4AtNI/AAAAAAAAbds/35twp-Kjucw/s72-c/psp_go.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/sony-panned-to-drop-umd-in-psps-well.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EFQH49eip7ImA9WxJVF0k.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1314700772725898084</id><published>2009-07-04T23:09:00.002+01:00</published><updated>2009-07-04T23:13:31.062+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T23:13:31.062+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><title>Play takes 200 billion ISKs in EVE Online video game Fraud</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/SWZULv3stMI/AAAAAAAAV6I/krvNjjpooWw/s1600-h/eve+online.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 194px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/SWZULv3stMI/AAAAAAAAV6I/krvNjjpooWw/s320/eve+online.jpg" alt="EVE Online" id="BLOGGER_PHOTO_ID_5289007373198603458" border="0" /&gt;&lt;/a&gt;The latest major scandal in EVE Online, the space MMO notable for its large, player-driven economy and the entertaining stories it often generates. A player named Ricdic, chairman of a large in-game bank, decided to embezzle roughly 200 billion ISK (the game's currency). Ricdic exchanged the ISK for about $5,000 to pay off real-life debts. &lt;a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/"&gt;Massively&lt;/a&gt; has an in-depth write-up about how the theft affects the game and its players.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Since the scandal became public, there's been a run on the virtual bank, and its executives are doing what they can to reassure people that it will continue to exist. Ricdic was banned, not for the embezzlement, but for trading 200 billion ISK for real currency, which is forbidden by EVE's EULA.&lt;br /&gt;&lt;br /&gt;Source: Slashdot&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1314700772725898084?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/sTq-i6K8m7MGubyFUYFKRLY2sZ4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sTq-i6K8m7MGubyFUYFKRLY2sZ4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/ea_A066aiN0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1314700772725898084/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1314700772725898084&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1314700772725898084?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1314700772725898084?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/ea_A066aiN0/play-takes-200-billion-isks-in-eve.html" title="Play takes 200 billion ISKs in EVE Online video game Fraud" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jp-Y_pSujQA/SWZULv3stMI/AAAAAAAAV6I/krvNjjpooWw/s72-c/eve+online.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/play-takes-200-billion-isks-in-eve.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UNR3Y8fCp7ImA9WxJVF0k.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-8403410920850974206</id><published>2009-07-04T21:57:00.003+01:00</published><updated>2009-07-04T22:01:36.874+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T22:01:36.874+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="XBox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo wii" /><category scheme="http://www.blogger.com/atom/ns#" term="hd" /><category scheme="http://www.blogger.com/atom/ns#" term="Video game console" /><title>HD Nintendo Wii to dominate console sales by 2015</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_DE2ZJu7I/AAAAAAAAcd4/ZGKEQDZtDl8/s1600-h/nintendo+wii_colours.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_DE2ZJu7I/AAAAAAAAcd4/ZGKEQDZtDl8/s320/nintendo+wii_colours.jpg" alt="nintendo wii colours" id="BLOGGER_PHOTO_ID_5354712970054712242" border="0" /&gt;&lt;/a&gt;An analyst is forecasting that Nintendo will continue to dominate the gaming console domain for the next couple of years or so, and that the HD iteration of Nintendo Wii console is there in the offing.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Speaking to Edge Online, Michael Pachter, an analyst with Wedbush Morgan, asserted that the HD upgrade of Wii will help the console beating Sony PS3 and Microsoft Xbox 360 to second and third spots respectively in global sales of consoles by 2015.&lt;br /&gt;&lt;br /&gt;Predicting the dominance of Nintendo Wii in game consoles market for the next two years, he said in a statement, “The console’s low price point, innovative control mechanism, and compatibility with standard definition televisions will provide it with a competitive advantage over the next two years”.&lt;br /&gt;&lt;br /&gt;He further went on to say that Sony will eventually hit the second spot, primarily because of the company’s victory in the HD DVD format war, while Microsoft Xbox will slip to the third spot, owing to its lack of penetration in Japanese market.&lt;br /&gt;&lt;br /&gt;Read the full post on &lt;a href="http://www.storage.itproportal.com/portal/news/article/2009/7/3/nintendo-wii-hd-dominate-console-market-2015/"&gt;Storage IT here...&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-8403410920850974206?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7FLX-F95LE7ziZ7ib6y6PDvcfuA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7FLX-F95LE7ziZ7ib6y6PDvcfuA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7FLX-F95LE7ziZ7ib6y6PDvcfuA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7FLX-F95LE7ziZ7ib6y6PDvcfuA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/iZmv0QF5j-c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/8403410920850974206/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=8403410920850974206&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/8403410920850974206?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/8403410920850974206?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/iZmv0QF5j-c/hd-nintendo-wii-to-dominate-console.html" title="HD Nintendo Wii to dominate console sales by 2015" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk_DE2ZJu7I/AAAAAAAAcd4/ZGKEQDZtDl8/s72-c/nintendo+wii_colours.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/hd-nintendo-wii-to-dominate-console.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YBRHY8eip7ImA9WxJVF04.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-5729131079265014680</id><published>2009-07-04T18:51:00.003+01:00</published><updated>2009-07-04T19:12:35.872+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T19:12:35.872+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="download" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><category scheme="http://www.blogger.com/atom/ns#" term="patch" /><title>Galaxy Online video game patch 0.030 release notes</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk-aVGPFYyI/AAAAAAAAcdw/LjCFM3rhmKg/s1600-h/galaxy+online.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk-aVGPFYyI/AAAAAAAAcdw/LjCFM3rhmKg/s320/galaxy+online.jpg" alt="Galaxy Online video game patch 0.030 release notes" id="BLOGGER_PHOTO_ID_5354668169208619810" border="0" /&gt;&lt;/a&gt;Galaxy Online (&lt;a href="http://go.igg.com/"&gt;http://go.igg.com&lt;/a&gt;) has a new update ready for players. Some of the new features include, battle losses modifications, Elite pirate Instance, error and bug fixes and a whole batch of items.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;The new content is a mix of battle tech and technology for assisting with development - the Titanium Alloy Drill, Gas Refiner, Cloning Lab, Purple Science Matrix, Red Arc Machine Arm and much more are all waiting to be put to use in constructing a powerful Galactic Empire.&lt;br /&gt;&lt;br /&gt;Another big part of the update is the introduction of the Spacedock, which should make battles much more enjoyable, even for player who lose them often. Using the Spacedock, players who lost their fleets in battle can repair and redeploy a percentage of the fleets. The repair won’t use up any resources but just time. The percentage of recovered ships is related to Ship Repair Tech in the science tree. At the highest level 8, at most 60% of your fleets can be mended.&lt;br /&gt;&lt;br /&gt;Here below is the list of items added to the game:&lt;br /&gt;&lt;br /&gt;* P.A.M. - Extends Planet Trusteeship service&lt;br /&gt;* Alloy Drill - Increases your planets' Alum yield by 30%.&lt;br /&gt;* Gas Extractor - Increases planets' Gas yield by 30%&lt;br /&gt;* Cloning Tank - Accelerates population increase by 30%&lt;br /&gt;* Science Matrix - Increases the yield of Science points on planets by 30%&lt;br /&gt;* Time Converter - Accelerates building construction by 20%&lt;br /&gt;* Pocket Stargate - Increases flight speed of ships by 30%&lt;br /&gt;* Arc Machine Arm - Accelerates ship building by 15%&lt;br /&gt;* Industrial Pattern - Increases the work duration of Celestial Industrial Bases&lt;br /&gt;* Combat Observation Platform - Enables you to watch combat&lt;br /&gt;* Command Badge - Increases the maximum amount of effective ships on each grid of all fleets&lt;br /&gt;* Resource Case - Use to get some resources.&lt;br /&gt;* Science Case - Use to get some Science points.&lt;br /&gt;* Supplies Case - Use to get some Supplies.&lt;br /&gt;&lt;br /&gt;For more details, please visit &lt;a href="http://go.igg.com/main.php"&gt;http://go.igg.com/main.php&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-5729131079265014680?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/A_CmfPootQ6uqqiMrY2sREc66Lk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A_CmfPootQ6uqqiMrY2sREc66Lk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/SGDFMujV59Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/5729131079265014680/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=5729131079265014680&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5729131079265014680?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5729131079265014680?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/SGDFMujV59Y/galaxy-online-video-game-patch-0030.html" title="Galaxy Online video game patch 0.030 release notes" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk-aVGPFYyI/AAAAAAAAcdw/LjCFM3rhmKg/s72-c/galaxy+online.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/galaxy-online-video-game-patch-0030.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08HRXYycSp7ImA9WxJVF08.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-7776356700917091079</id><published>2009-07-04T17:37:00.003+01:00</published><updated>2009-07-04T18:50:34.899+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T18:50:34.899+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><title>Buccaneer The Pursuit of Infamy PC video game annouced</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk-F8QT-etI/AAAAAAAAcdo/VVjF3Osazbw/s1600-h/Buccaneer+The+Pursuit+of+Infamy+PC+video+game.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 218px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk-F8QT-etI/AAAAAAAAcdo/VVjF3Osazbw/s320/Buccaneer+The+Pursuit+of+Infamy+PC+video+game.jpg" alt="Buccaneer The Pursuit of Infamy PC video game" id="BLOGGER_PHOTO_ID_5354645752184208082" border="0" /&gt;&lt;/a&gt;Buccaneer: The Pursuit of Infamy, a PC game developed by Stickman Studios. This game will be released in Q4 2009.&lt;br /&gt;Buccaneer is a single and multiplayer game where players strive to become the most infamous pirate captain of all time and etch their name in The Hall of Infamy.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Set against a backdrop of the sunny Caribbean, players will control a variety of classic tall ships, bristling with cannons, as they plunder their way through a 50 mission campaign and go head to head against other cut-throats online with the Player versus Player mode.&lt;br /&gt;&lt;br /&gt;Employing a simple and intuitive control system, players will be able to jump straight into the action and begin their career in piracy.&lt;br /&gt;&lt;br /&gt;With a wide variety of non-linear single player missions and a choice of more than a dozen fully customisable ships, Buccaneer will have budding pirate captains clamouring for more!&lt;br /&gt;&lt;br /&gt;ABOUT THE GAME&lt;br /&gt;&lt;br /&gt;Genre: Sea Battle / Pirates&lt;br /&gt;Platform: PC&lt;br /&gt;Publisher: Nobilis – Blitz Arcade&lt;br /&gt;Developer: Stickman Studios&lt;br /&gt;Release date: Europe – Q4 2009&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-7776356700917091079?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/RANUZ4C_bhsrXgTHWQAqA-NVXi4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RANUZ4C_bhsrXgTHWQAqA-NVXi4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/rJodVBBGS1w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/6046202399770706237/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=6046202399770706237&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/6046202399770706237?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/6046202399770706237?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/rJodVBBGS1w/just-dance-video-game-coming-from.html" title="Just Dance video game coming from Ubisoft?" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk-EmHYnICI/AAAAAAAAcdg/p6b0RoPBlCo/s72-c/dancing-girls.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/just-dance-video-game-coming-from.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcHRHo5cSp7ImA9WxJVF0w.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1818292514129295575</id><published>2009-07-04T15:30:00.002+01:00</published><updated>2009-07-04T15:33:55.429+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T15:33:55.429+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PlayStation Portable" /><category scheme="http://www.blogger.com/atom/ns#" term="final fantasy" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="PSP" /><title>Dissidia Final Fantasy video game out in Europe this September New collector's edition</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk9oFWS3STI/AAAAAAAAcdY/I3jp-P98d-Y/s1600-h/dissidia+final+fantasy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 186px;" src="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk9oFWS3STI/AAAAAAAAcdY/I3jp-P98d-Y/s320/dissidia+final+fantasy.jpg" alt="Dissidia Final Fantasy video game" id="BLOGGER_PHOTO_ID_5354612923060144434" border="0" /&gt;&lt;/a&gt;Square Enix announce that DISSIDIA FINAL FANTASY will be released across Europe and all PAL territories on 4th September, exclusively on the PSP (PlayStation Portable) system.&lt;br /&gt;&lt;br /&gt;Celebrating over 20 years of world’s most popular adventure game series. DISSIDIA FINAL FANTASY brings together the largest cast of FINAL FANTASY characters ever assembled in a single game. The most famous heroes and villains will now collide in a war that threatens to tear the world apart.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;DISSIDIA FINAL FANTASY (IGN.com Best of E3 Winner 2009, Best PSP Fighting Game) takes one-on-one fighting to a new action-packed level on the PSP. Through expansive 3D environments, players can glide through the air, dash along walls and perform summons familiar to fans of FINAL FANTASY. Complete with all the character progression and customisation expected from the series, DISSIDIA FINAL FANTASY truly delivers the action, spectacle and emotion of FINAL FANTASY in the ultimate portable fighting experience.&lt;br /&gt;&lt;br /&gt;John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “With so many favourite heroes and villains contained in one game, DISSIDIA FINAL FANTASY is certainly going to appeal to fans of the series. The action-packed experience is a real showcase for the PSP and is set to become an instant classic on the system.”&lt;br /&gt;&lt;br /&gt;For a limited time, DISSIDIA FINAL FANTASY will also be available at launch in a LIMITED COLLECTOR’S EDITION, featuring unique clamshell packaging and containing a special soundtrack CD, Lithograph prints, Brady Games Official Miniguide and a 48-page The Art of DISSIDIA FINAL FANTASY hardback artwork book.&lt;br /&gt;&lt;br /&gt;About DISSIDIA FINAL FANTASY – LIMITED COLLECTOR’S EDITION&lt;br /&gt;&lt;br /&gt;LIMITED COLLECTOR’S EDITON contains:&lt;br /&gt;&lt;br /&gt;• Unique DISSIDA FINAL FANTASY clamshell packaging&lt;br /&gt;• Full boxed copy of the DISSIDIA FINAL FANTASY game&lt;br /&gt;• DISSIDIA FINAL FANTASY Best Selection Soundtrack Mini-CD: The DISSIDIA FINAL FANTASY Best Selection Soundtrack Mini-CD includes a selection of music tracks from the game that are especially chosen for this Special Edition version by composer Takeharu Ishimoto. The Mini-CD will be presented inside a unique pochette and contain liner notes written by Takeharu Ishimoto.&lt;br /&gt;• Hardback, 48-page The Art of DISSIDIA FINAL FANTASY artwork book: featuring character artwork, CG rendered art and more from across the game production.&lt;br /&gt;• Brady Games Official Miniguide: 32-page game guide printed in full colour, with character artwork, descriptions and walkthrough information – to help you win the battle.&lt;br /&gt;• Exclusive Lithograph Prints: 2 Exclusive Lithograph prints, inside a unique DISSIDIA FINAL FANTASY branded bandwrap featuring artwork not used to promote the original Japanese version of the game.&lt;br /&gt;&lt;br /&gt;For more information about DISSIDIA FINAL FANTASY, please visit the official website at www.dissidia-finalfantasy.com&lt;br /&gt;&lt;br /&gt;About DISSIDIA FINAL FANTASY&lt;br /&gt;&lt;br /&gt;Story&lt;br /&gt;Cosmos, the goddess of harmony. Chaos, the god of discord. Reigning from distant realms, the two gods had gathered warriors from all lands to lead them in savage war.&lt;br /&gt;Cosmos and Chaos were of equal strength. It was believed the conflict would last forever. However, the balance is now broken.&lt;br /&gt;Those who answered Chaos's call created an inexhaustible force. And under vicious attack without relent, the warriors fighting for Cosmos started to fall one by one. The conflict that has continued for eons is now about to end in Chaos' favour.&lt;br /&gt;The world has been torn asunder, sinking into a vortex of disorder. As for the few surviving warriors… their fates have yet to be determined.&lt;br /&gt;&lt;br /&gt;Features&lt;br /&gt;• Experience the high-quality world and gameplay mechanics of FINAL FANTASY presented in action-packed 3D environments where players can glide through the air and dash along walls.&lt;br /&gt;• Combining all-out brawling alongside RPG-style character development and customisation, an original system developed by the creators of the KINGDOM HEARTS series takes fighting gameplay to another level.&lt;br /&gt;• Fan-favourite heroes and villains from the entire FINAL FANTASY series come together in one game for the first time in a remarkable new tale with fully-voiced CG movies and real-time events.&lt;br /&gt;• Players select their favourite FINAL FANTASY characters, sided with either Cosmos or Chaos, to set the stage for their fantasy match.&lt;br /&gt;• Accessible through "EX Burst", players can experience gameplay faithful to the originals through memorable battle features such as "Limit Break" and "Overdrive". In addition, long time fans of the series can enjoy the ability to summon Aeons and options such as the "command battle" system. Familiar environments and music from the FINAL FANTASY series also appear, arranged to make the most of the hardware capability.&lt;br /&gt;• Continue the experience by trading Friend Cards, creating items and sharing AI characters with other players and even engage in virtual AI battles made possible by the PSP system ad hoc mode.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1818292514129295575?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/nsr7YqPuLSAVLApzudNaNuB9gbM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nsr7YqPuLSAVLApzudNaNuB9gbM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/eO8D5uWPhoU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1818292514129295575/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1818292514129295575&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1818292514129295575?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1818292514129295575?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/eO8D5uWPhoU/dissidia-final-fantasy-video-game-out.html" title="Dissidia Final Fantasy video game out in Europe this September New collector's edition" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk9oFWS3STI/AAAAAAAAcdY/I3jp-P98d-Y/s72-c/dissidia+final+fantasy.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/dissidia-final-fantasy-video-game-out.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck8ERno8eSp7ImA9WxJVF00.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-1554408568790281711</id><published>2009-07-04T10:38:00.002+01:00</published><updated>2009-07-04T10:46:47.471+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T10:46:47.471+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="wiiware" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo wii" /><title>Heron - Steam Machine puzzle video game for Nintendo WiiWare</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk8kzu2tfEI/AAAAAAAAcdQ/RTlarYN4-w4/s1600-h/heron_steam+machine_wii.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 178px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk8kzu2tfEI/AAAAAAAAcdQ/RTlarYN4-w4/s320/heron_steam+machine_wii.jpg" alt="Heron: Steam Machine for Nintendo WiiWare" id="BLOGGER_PHOTO_ID_5354538953136241730" border="0" /&gt;&lt;/a&gt;Heron: Steam Machine is Triangle Studios' take on the pipe puzzle format. In Heron: Steam Machine, players have to connect pipes to keep the Steam Machine running. Play in single player or co-op with friends for huge amounts of puzzle fun! The gameplay mechanic is simple and addictive, anybody can learn to play Heron within minutes, but only experts are able to achieve the highest scores.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;The story:&lt;br /&gt;For many years, a mechanic named Ron has been working at the factory for Rubber Duckies. One day, the owner of the factory decided to retire, and leave the family business to his evil son, who has different plans with the factory altogether. The evil son doubled production targets for the factory, and as a result, Ron has to work at least twice as hard to keep up with the high demands of his new boss. The player has to help Ron out in the factory, and together they face the challenge of keeping the Steam Machine from breaking down!&lt;br /&gt;&lt;br /&gt;Multiplayer:&lt;br /&gt;Multiplayer is an important feature in Heron: Steam Machine. The Wii™ console is all about having fun with family and friends. In Heron: Steam Machine, players have to co-operate and connect each one of the pipes at the same time. Can you work as a team in perfect harmony? Test your skills in the Multiplayer mode of Heron: Steam Machine.&lt;br /&gt;&lt;br /&gt;Key features:&lt;br /&gt;&lt;br /&gt;   * Addictive single- and multiplayer fun for all ages.&lt;br /&gt;   * High quality 2D Graphics.&lt;br /&gt;   * Upbeat soundtrack.&lt;br /&gt;   * Multiple highscore listings.&lt;br /&gt;   * For up to 4 players.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-1554408568790281711?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GTGhdK6pcr3QXKb6MtS1xpl51Zw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GTGhdK6pcr3QXKb6MtS1xpl51Zw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/GTGhdK6pcr3QXKb6MtS1xpl51Zw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GTGhdK6pcr3QXKb6MtS1xpl51Zw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/GCIIXO__1BE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/1554408568790281711/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=1554408568790281711&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1554408568790281711?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/1554408568790281711?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/GCIIXO__1BE/heron-steam-machine-puzzle-video-game.html" title="Heron - Steam Machine puzzle video game for Nintendo WiiWare" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk8kzu2tfEI/AAAAAAAAcdQ/RTlarYN4-w4/s72-c/heron_steam+machine_wii.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/heron-steam-machine-puzzle-video-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAHQXk6eCp7ImA9WxJVF0w.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-5377853052482511831</id><published>2009-07-04T00:10:00.004+01:00</published><updated>2009-07-04T14:05:30.710+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-04T14:05:30.710+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="pc video game" /><category scheme="http://www.blogger.com/atom/ns#" term="pc game" /><category scheme="http://www.blogger.com/atom/ns#" term="Street Fighter IV" /><title>Street Fighter IV PC video game launches in Europe</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk6Q6jF-nzI/AAAAAAAAcdI/etPoBF4TiYA/s1600-h/street+fighter+IV.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk6Q6jF-nzI/AAAAAAAAcdI/etPoBF4TiYA/s320/street+fighter+IV.jpg" alt="Street Fighter IV PC launches " id="BLOGGER_PHOTO_ID_5354376342517227314" border="0" /&gt;&lt;/a&gt;The Number One fighting title is back as Street Fighter IV PC launches at European retail. The critically acclaimed Street Fighter IV launched in February for the Xbox 360 and PS3 and this latest PC instalment of the title brings with it all the content from the next-gen versions plus some exclusive features.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Players can bring the stunning 3D environments to life with a higher screen resolution than was seen in the next-gen versions and customise the artistic look of the game by choosing between Watercolour, Poster or Sumi-E ink style to give a whole new look to the gameplay. Newcomers and seasoned pros can take the battle online via Games for Windows Live and compete to become the worldwide champion.&lt;br /&gt;&lt;br /&gt;Street Fighter IV PC is also available to purchase digitally from Direct2Drive, Steam, Impulse, Metaboli and GamersGate. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-5377853052482511831?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/60Cb-RH9216qYRjpo2FnicP2i8I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/60Cb-RH9216qYRjpo2FnicP2i8I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/lI5iuCrPBdg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/5377853052482511831/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=5377853052482511831&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5377853052482511831?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/5377853052482511831?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/lI5iuCrPBdg/street-fighter-iv-pc-launches-in.html" title="Street Fighter IV PC video game launches in Europe" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jp-Y_pSujQA/Sk6Q6jF-nzI/AAAAAAAAcdI/etPoBF4TiYA/s72-c/street+fighter+IV.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/street-fighter-iv-pc-launches-in.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEFQXw6eCp7ImA9WxJVFks.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-7688558758232038800</id><published>2009-07-03T21:37:00.005+01:00</published><updated>2009-07-03T23:36:50.210+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-03T23:36:50.210+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PlayStation Portable" /><category scheme="http://www.blogger.com/atom/ns#" term="XBox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="rpg" /><category scheme="http://www.blogger.com/atom/ns#" term="PSP" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo ds" /><category scheme="http://www.blogger.com/atom/ns#" term="nintendo wii" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Join the Marvel Ultimate Alliance 2 VIP video games community - Exclusive offer</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk5tjBFqFuI/AAAAAAAAccw/HlBcN1ZEmYE/s1600-h/Marvel+Ultimate+Alliance+2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk5tjBFqFuI/AAAAAAAAccw/HlBcN1ZEmYE/s320/Marvel+Ultimate+Alliance+2.jpg" alt="Marvel Ultimate Alliance 2" id="BLOGGER_PHOTO_ID_5354337455345112802" border="0" /&gt;&lt;/a&gt;Activision is calling on gamers to join the VIP community for Marvel: Ultimate Alliance 2, the highly anticipated sequel to the No1 best-selling Super-Hero action-RPG. Starting today, players can log on to &lt;a href="http://www.marvelultimatealliance.com/" target="_blank"&gt;www.MarvelUltimateAlliance.com&lt;/a&gt; and become VIP members earning exclusive and early access to insider content such as classified game information and character reveals, Ask-a-Developer sessions, VIP-only screenshots and videos, and community prizes.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="410" height="250"&gt;&lt;param name="movie" value="http://www.youtube.com/v/H9yiCPfmfNI&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/H9yiCPfmfNI&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="410" height="250"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Also just launched on &lt;a href="http://www.marvelultimatealliance.com/" target="_blank"&gt;www.MarvelUltimateAlliance.com&lt;/a&gt; is a casual online web game that puts players in the heart of the Marvel Civil War. Fans get to choose their side among Pro-Registration and Anti-Registration forces and face off in real-time battles to help their side emerge victorious. Fans can join the Marvel: Ultimate Alliance 2 Civil War online game and be eligible for weekly giveaways and prizes, including Xbox 360 Elite consoles, signed memorabilia from Stan Lee, a grand prize of a 42” 1080p flat screen TV and more.&lt;br /&gt;&lt;br /&gt;The company also announced in conjunction with GameStop, gamers that pre-order a copy of Marvel: Ultimate Alliance 2 for the PS3 or Xbox 360 from a GameStop store or online at www.GameStop.com will receive an exclusive playable character – Juggernaut.&lt;br /&gt;&lt;br /&gt;Incorporating elements of the acclaimed Marvel Civil War storyline, Marvel: Ultimate Alliance 2 allows players to choose their side and team up revered heroes and villains from the largest army of Super Heroes ever, including Spider-Man, Wolverine, Hulk, Iron Man, Deadpool, Venom, Green Goblin and Captain America. Players can combine characters’ powers and unleash astonishing new fusion attacks.&lt;br /&gt;&lt;br /&gt;The game is being developed by Vicarious Visions for the Xbox 360, PLAYSTATION 3 system, Nintendo Wii, PlayStation 2 system, PSP (PlayStation Portable) system and Nintendo DS and is not yet rated by the ESRB.&lt;br /&gt;&lt;br /&gt;Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.&lt;br /&gt;&lt;br /&gt;&lt;object width="410" height="250"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mYqqRud134c&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/mYqqRud134c&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="410" height="250"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-7688558758232038800?l=gamezplay.org'/&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Y1BhfTe1i5nv9Q4KlGd5CI-EnB0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Y1BhfTe1i5nv9Q4KlGd5CI-EnB0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Y1BhfTe1i5nv9Q4KlGd5CI-EnB0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Y1BhfTe1i5nv9Q4KlGd5CI-EnB0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/7KCgMUZeoLs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/7688558758232038800/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=7688558758232038800&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7688558758232038800?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/7688558758232038800?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/7KCgMUZeoLs/join-marvel-ultimate-alliance-2-vip.html" title="Join the Marvel Ultimate Alliance 2 VIP video games community - Exclusive offer" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jp-Y_pSujQA/Sk5tjBFqFuI/AAAAAAAAccw/HlBcN1ZEmYE/s72-c/Marvel+Ultimate+Alliance+2.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/join-marvel-ultimate-alliance-2-vip.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMEQ3c4eSp7ImA9WxJVFkg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-3922790363330563576</id><published>2009-07-03T21:25:00.003+01:00</published><updated>2009-07-03T21:36:42.931+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-03T21:36:42.931+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="iPod Touch" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="iPhone" /><title>First real-time multi-player Powerboat Challenge video game on iPhone and iPod Touch</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jp-Y_pSujQA/Sk5rnS6qs3I/AAAAAAAAcco/b0z-1MF9r_U/s1600-h/Powerboat+Challenge+video+game.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://4.bp.blogspot.com/_jp-Y_pSujQA/Sk5rnS6qs3I/AAAAAAAAcco/b0z-1MF9r_U/s320/Powerboat+Challenge+video+game.jpg" alt="Powerboat Challenge video game" id="BLOGGER_PHOTO_ID_5354335329827074930" border="0" /&gt;&lt;/a&gt;The first intercontinental multi-player Powerboat Challenge race over two Long Term Evolution (LTE) networks at the recent IEEE International Conference on Communications (ICC) 2009 conference in Dresden. The demonstration illustrates the capabilities possible on LTE next generation wireless broadband networks as envisioned by the ng Connect Program. For the first time, gamers played this award-winning high speed racing game in real time between Dresden and Ottawa over next generation LTE.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;“The demo at the IEEE ICC Conference will translate into a whole new revenue stream for wireless operators in that they can capture the imagination of both the game developer community and avid multi-player gamers everywhere,” stated Derek Kuhn, Vice President, Emerging Technology and Media Group, Alcatel-Lucent. “Since the start of the ng Connect Program a few short months ago, members have been working hard together to create exciting applications for next generation networks. FISHLABS and Alcatel-Lucent collaborated to create a much more compelling multi-player gaming experience taking users far beyond downloading a simple mobile game and playing alone.”&lt;br /&gt;&lt;br /&gt;ng Connect Program member Alcatel-Lucent supplied its industry-leading solution for end-to-end LTE network, integrating Converged Radio Access Network (RAN) and Evolved Packet Core (EPC), and delivering super fast download speeds with reduced latency, to prototype LTE terminals. This showcases again how Alcatel-Lucent leverages wireless innovations and IP market leadership to deliver unprecedented scalability, quality of experience to LTE end-users, while enabling new service and business models for wireless operators.&lt;br /&gt;&lt;br /&gt;The Powerboat Challenge™ game delivers a real-world racing experience as players demonstrate their skills by maneuvering around buoys and each other at high speeds. An ultra-fast LTE network environment is needed to support the real-time transmission of the competitors’ position data and the much more data-intensive physical values making the game feel more realistic.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-3922790363330563576?l=gamezplay.org'/&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/cdkAOZKbciVZAXwJmCGeZu2h6yo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cdkAOZKbciVZAXwJmCGeZu2h6yo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamezplayorg-DailyGamesNews/~4/iM503vMjqnE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://gamezplay.org/feeds/3922790363330563576/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=8695710874852454325&amp;postID=3922790363330563576&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3922790363330563576?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8695710874852454325/posts/default/3922790363330563576?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Gamezplayorg-DailyGamesNews/~3/iM503vMjqnE/first-real-time-multi-player-powerboat.html" title="First real-time multi-player Powerboat Challenge video game on iPhone and iPod Touch" /><author><name>James Lland</name><uri>http://www.blogger.com/profile/11757770054746998458</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="08524159863739616286" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_jp-Y_pSujQA/Sk5rnS6qs3I/AAAAAAAAcco/b0z-1MF9r_U/s72-c/Powerboat+Challenge+video+game.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://gamezplay.org/2009/07/first-real-time-multi-player-powerboat.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEEFR3c9cSp7ImA9WxJVFkg.&quot;"><id>tag:blogger.com,1999:blog-8695710874852454325.post-3777892117222062489</id><published>2009-07-03T21:19:00.002+01:00</published><updated>2009-07-03T21:23:36.969+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2009-07-03T21:23:36.969+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="XBox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="video game" /><category scheme="http://www.blogger.com/atom/ns#" term="exclusive" /><category scheme="http://www.blogger.com/atom/ns#" term="microsoft  XBox 360" /><title>Guilty Gear 2 Overture reborn exclusively on Xbox 360 this September</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jp-Y_pSujQA/Sk5oklnV6gI/AAAAAAAAccY/hs8H8H12pdc/s1600-h/guilty_gear-2d_packshot-uk.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 312px; height: 320px;" src="http://4.bp.blogspot.com/_jp-Y_pSujQA/Sk5oklnV6gI/AAAAAAAAccY/hs8H8H12pdc/s320/guilty_gear-2d_packshot-uk.jpg" alt="Guilty Gear 2: Overture xbox 360 exclusive game" id="BLOGGER_PHOTO_ID_5354331984771803650" border="0" /&gt;&lt;/a&gt;505 Games has announced the release of Guilty Gear 2: Overture exclusively for Xbox 360. The latest in the popular series launches on 4th September 2009 and will take fans in a bold new direction, borrowing elements from genres outside of the traditional one-on-one fighting action for which Guilty Gear has become famed.&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;Guilty Gear 2: Overture developer Arc System Works has blended action and real time strategy for their latest instalment, and for the first time have introduced 3D graphics to its most popular and enduring series. As well as taking control of their chosen character, players will command legions of loyal followers to crush all in their path. Battles are won and lost by destruction of opponents’ strongholds, known as ‘Masterghosts’ and by successfully defending one’s own from enemy attack. Effective and tactical use of support troops, or ‘servants’, to achieve these aims as well as sharp fighting technique are the keys to victory.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk5okwOCRFI/AAAAAAAAccg/BkREcoqH8Dg/s1600-h/Guilty+Gear+2+Overture.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_jp-Y_pSujQA/Sk5okwOCRFI/AAAAAAAAccg/BkREcoqH8Dg/s320/Guilty+Gear+2+Overture.jpg" alt="Guilty Gear 2: Overture video game" id="BLOGGER_PHOTO_ID_5354331987618448466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Offering a full single player campaign, four way multiplayer over Xbox LIVE! or two player local multiplayer, Guilty Gear 2: Overture will also feature 50 unique units designed by famed series artist Daisuke Ishiwatari. Many familiar characters return to the game, including Sol Badguy, Ky Kiske and the mysterious That Man, all of whom have their signature special attacks recreated for the first time in glorious 3D.&lt;br /&gt;&lt;br /&gt;Guilty Gear 2: Overture will be published exclusively for Xbox 360 on 4th September 2009 by 505 Games.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;ca-pub-5833246175841206&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8695710874852454325-3777892117222062489?l=gamezplay.org'/&gt;&lt;/div&gt;
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